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Flow Chart & Pseudocode

Starter

Rearrange the instructions into the correct order

Activity 1

add the Flow Chart symbols to your book and complete the missing descriptions.

LEARNING OBJECTIVES 

 

  • Recognise how a class can be used to create custom objects.

LEARNING OUTCOMES

 

F – be aware of the use of Flowchart Symbols

 

E – use logical reasoning to predict the behaviour of simple programs

 

D – present simple algorithms diagrammatically

 

C – partially decompose a problem into its sub-problems and make use of a notation to represent it.

 

B –describe systems and their components using diagrams.

 

A - use and evaluation of computational abstractions that model the state and behaviour of real-world problems and physical systems

Lesson Objectives

 

understand how to use flowcharts and pseudocode to display instructions.

Activity 2

Answer the questions from the PowePoint in your Computer Science books.

Activity 3

Break dancer guide

Questions

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